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 THINGS WE NEED!

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Marcos
I do important things of importance
Marcos


Posts : 84
Join date : 2009-07-02
Age : 36
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: THINGS WE NEED!   THINGS WE NEED! EmptyTue Sep 22, 2009 3:15 am

1) New website.
2) More sponsors (would be nice to link to our new website).
3) Sub Dynamics Equations (I need to find more books)...

Others?
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Morford
Wall Crash Test Dummy
Morford


Posts : 120
Join date : 2009-07-01
Age : 37
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyThu Sep 24, 2009 2:43 am

For the sub dynamics equations, can't we just look at it as trying to make it statically stable? I mean we don't need to be trying to pull Krazy Ivans or anything extreme, I think we could just model it as a quasi-equilibrium setup.
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Marcos
I do important things of importance
Marcos


Posts : 84
Join date : 2009-07-02
Age : 36
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyThu Sep 24, 2009 11:10 am

I actually wanted to model it at trim and have every control reaction be a deviation from trim; just like in Stab+Con.
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Morford
Wall Crash Test Dummy
Morford


Posts : 120
Join date : 2009-07-01
Age : 37
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyThu Sep 24, 2009 11:26 am

Isn't that pretty much what I just said?
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Marcos
I do important things of importance
Marcos


Posts : 84
Join date : 2009-07-02
Age : 36
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyFri Sep 25, 2009 1:10 am

Technically, yes. I just don't like calling quasi-equilibrium, because it implies on the verge of movement without movement. I prefer deviations from trim.
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Morford
Wall Crash Test Dummy
Morford


Posts : 120
Join date : 2009-07-01
Age : 37
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyFri Sep 25, 2009 3:49 am

Ah, I think you might be thinking of quiescent though, quasi-equilibrium is really more like steady but not really. Like quasi-one-dimensional flow through a converging and/or diverging nozzle, its pretty much 1-D in that everything's moving in the x-direction, but there's also movement in the y- and z-directions, but they're just not important enough for anyone to care.

But really I think we'd be fine if it was setup so that every time the system sensed a disturbance in the force, the Jedi's would come out and put it back where it was.
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Marcos
I do important things of importance
Marcos


Posts : 84
Join date : 2009-07-02
Age : 36
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyFri Sep 25, 2009 10:14 am

I agree, I just don't want any farm boys launching proton torpedoes into any of our newly manufactured Death Stars.
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Morford
Wall Crash Test Dummy
Morford


Posts : 120
Join date : 2009-07-01
Age : 37
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptySat Oct 03, 2009 12:49 am

I think we could probably just board it up....

By the way, you said something about a paper on prop design, do you think you could send it to me or link it?
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Marcos
I do important things of importance
Marcos


Posts : 84
Join date : 2009-07-02
Age : 36
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyFri Oct 09, 2009 7:58 pm

Sent to you, we briefly discussed the two papers I sent you.

I've been really busy, but I'm finding more time in the coming weeks, so I have time to develop things without personal crises coming in the way.
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Morford
Wall Crash Test Dummy
Morford


Posts : 120
Join date : 2009-07-01
Age : 37
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyFri Oct 09, 2009 8:42 pm

Sweet...

By the way, I've been seeing a lot of different flap styles (which is basically what I think we're looking at using, unless you've come up with something better) and I think we may want to take a look at exactly how we want to do the flaps as some ways may be better than others.
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Turner
That materials guy
Turner


Posts : 44
Join date : 2009-07-01
Age : 36
Location : Gainesville

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PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyFri Oct 09, 2009 11:19 pm

ok someone tell me what you want on website and ill have a blank template within two weeks fools
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https://ufhps.forumotion.com
Morford
Wall Crash Test Dummy
Morford


Posts : 120
Join date : 2009-07-01
Age : 37
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptyFri Oct 09, 2009 11:44 pm

Hmmm, I'd say you can model it after the previous ones, but specifically we need:

1) contact info and team members
2) a page for sponsors
3) a page for media (films, pictures, etc)
4) perhaps an update thing to let visitors know what we are up to

I dunno what else.
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Blue
Ok....now im just wasting time
Blue


Posts : 104
Join date : 2009-07-10
Age : 37
Location : Gainesville, FL

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PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptySat Oct 10, 2009 12:26 am

btw Eric and Fuzy Mike were going to update our website since "some-one" takes too damn long! I will let Eric know of the changes u want Morford...Turner if you want to work on it also i have the information for you to alter the page
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Turner
That materials guy
Turner


Posts : 44
Join date : 2009-07-01
Age : 36
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptySat Oct 10, 2009 1:16 pm

alright whatever dude i kept telling i needed info is all if they wanna let them do it.....whatever floats your boat
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https://ufhps.forumotion.com
Marcos
I do important things of importance
Marcos


Posts : 84
Join date : 2009-07-02
Age : 36
Location : Gainesville

THINGS WE NEED! Empty
PostSubject: Re: THINGS WE NEED!   THINGS WE NEED! EmptySat Oct 31, 2009 12:32 am

I like the new color-scheme, or I've been away too long to remember what colors it used to have.
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